Cyber lords club - NFT passive income game
It is a project that combines high-quality collectible NFTs with receiving passive income by collecting and trading them with no time or effort in play, and This is what investors are looking for in the world of NFT games.
Still, very few projects have ideas to satisfy investors, like adding scholarships to their games, but still not as easy for everyone. So we created the concept of this project that will give the investor the perfect solution for playing and profiting.
All he has to do is buy NFTs and sit back and watch the profits, Knowing it’s not gambling.
Also, “nobody loses in this game.”
-picture of 4 “cyber lords club” NFTs
How will it work?
We will offer 8000 unique royal crowns.
The price of each crown will vary depending on the rarity of the traits.
When the player buys the crown in its initial sale, the cost of the crown will automatically distribute as the following:
(75% for the creator - 5% for refugees and war victims - 20% for random holders battle winners).
After each sale, the game will automatically bring a war between the sold one and ten random crowns, and the number of battle winners will be from 3 crown holders to 6 as the maximum holder winners. Then the game will divide 20% of the NFT cost among the battle winners.
Let’s give an illustrative example:
- If the purchase is a resale, the royalties “which are 15%” will be distributed as follows:
10% Random Winners
Then the game will register a token to the seller and a token to the buyer.
What is the use of in-game tokens?
At each initial purchase, the buyer will receive two tokens.
If it’s a resale, the seller and the buyer will get a token.
The idea behind the tokens is when a purchase occurs, the game will select ten crowns from holders randomly and will be the priority for holders with more tokens to be among the ten lords of fighters.
The holder will not lose the token except in one case: if he got selected and won the battle, the game will deduct a token from him, then he will receive his revenue from the battle.
If he got selected and lost in the battle, he would not lose his token, and his chance to be chosen again remains the same.
As I said earlier, “Nobody loses in this game,” even if he doesn’t have tokens, he still has a chance to be selected, but a little less opportunity.
The game will select eight from “high-Token holders” to “mid-Token category”, and then it will select two from “few token holders” to “non-token holders”, so everyone has a chance to win.
Can we watch the battles?
Yes, through the official website of the game that we are working on now: cyberlordsclub.io
When each purchase occurs, it will appear on the website directly a ten animated video cards with a story made with artificial intelligence based on the traits of the rival crowns. When you press a card, you will hear the voice of a professional storyteller telling you the story of the battle.
We will choose from the best stories made by artificial intelligence and then present them in another NFT collection called “cyber lord’s battle stories.”
When you buy a “battle story” card in the initial sale, we will only take as creators 25% of the card’s price, and 35% will go to the winning crown in the card story, 35% to the loser, and we will keep 5% for charity.
The card’s buyer will take a token after buying the story to increase his chances of entering the battles, and giving buyers the token will not happen except on the initial sale for every story card.
We can set a quick example:
If the one who bought the card is the same loser within the card story. he will refund 35% of the card value. Also, he will receive a token.
If it’s a resale, the royalties of “cyber lords battle story” will be only 10% and divided as follows:
“3% creator - 3% winner - 3% loser - 1% charity” + “no tokens distribution”
“The first edition of the “battle story” card form.”
Given the current situation in many war-ravaged countries, many stable families have been turned into refugees and displaced homeless people live in fear and starve.
We decided to share a part of this game’s profit and distribute it transparently and openly to war victims and refugees.
What happens if a player sells NFTs to himself to earn tokens?
-This is welcome, and he will take two tokens, the seller’s token and the buyer’s token, so all we care about is the 15% royalties, which will take a 10% dividend to distribute to random winners.
What is unique about this project?
1- long term passive income:
Once a holder has a crown or more, he has the chance to earn from project sales.
We may “in the near future” sell a crown that exceeds 200,000 USD; several holders will be surprised to receive 5000 USD or more within their wallets.
This scenario will happen due to the action of selling and buying to fetch tokens and earn money.
2- ice blockchain:
We will publish the game on ice blockchain to take advantage of its privileges, such as the NFT ecosystem.
Publishing on “ice” will help market the game to get NFT collectors and investors here, which is also beneficial for ice blockchain marketing.
3- long-term project survival
Even though we have developed ideas to help prolong the project’s life, we will also connect it to another game project in phase two to ensure the project’s continuity for the future and enhance its market value.
We will mention some introductory information about the second phase game in the next question.
Are there other things not mentioned about the project?
Yes! All we mentioned earlier is the first phase, which will help us advance the project to the second phase, which will be adored by players of all ages, a “multiplayer party royale game” that will be a sequel to the Cyber lords club project. The game will be P2E, and the crown’s owners will enjoy substantial privileges within the game.
“images from the party royale game”
- What have you achieved so far in the project?
1- We finished a program that makes thousands of 3d NFTs with the powerful gaming engine unreal engine to produce us a 3D high-quality level that befits this project, and then we made 124 traits for cyber lords club, so it is now ready to create 8000 NFTs with JSON files.
“3d NFT Generator software”
Also, in Q2 2021, We started developing the multiplayer party royale game, and we completed many in-game mechanics and 3d art.
“Weapon customization system from the party royale game”
Who are we?
Since 2014 we have been working in the game industry to serve large companies such as “Nanovation labs” and other companies, investors, and celebrities and develop their games.
After the experience we have gained over the past years, we decided to develop our products.
We are (game developer “founder”), (technical animator), and a group of independent programmers and talented freelancers, also advisors.
Phase 1 “Cyber lords club”:
1st milestone (1 month)
- Start the development of the smart contracts (solidity).
- Battle story animated card design.
- Start a website design.
2nd Milestone (2 months)
- Start “Battle stories” story writing for each trait for AI.
- Continue the development of the smart contracts (solidity).
- Complete website design.
- Start website development + live visual battles.
- Start development for AI Auto-generated Battle story cards.
3rd milestone (2months)
- launch website.
- ”Battle stories” storyteller voice actor.
- Finish the smart contracts development.
- start social media & marketing.
4th milestone (1 month)
- start integration and testing
- full release
So far, our expenses in “cyber lords club” and “the party royale game” are just over $20k.
The following expenses are what we need to complete the “cyber lords club” project, and its profits will help us enter the second phase.
6-month solidity development 15000$
6-month project management 12000$
Website design 1500$
Senior web developer 8000$
Design artist for promotions 5000$
Marketing promotions 10000$
3-month python developer for
Auto-generated Battle Story Cards NFT 7500$
Battle story animated cards artist 1500$
The storyteller voice actor for AI 3000$
“Battle stories” story writer to write stories for 124 traits 3000$